As usual Gruber is not first out of the gate with his Apple Event reactions but as he lets the event simmer and percolate he always has one of the best retorts bar none, the below being one of my favorite parts of his post on Daring Fireball.
“On the surface, camera features and GPU specs don’t seem related, but they share one thematic similarity: they’re two areas where Apple is behind the industry state-of-the-art. iPhone cameras aren’t behind the state-of-the-art for phone photography, of course — they’re probably the best, and undeniably among the best. But they’re not the best cameras, period, full stop, in the world. Apple wants them to be, and is pursuing this relentlessly year after year. And while Apple Silicon GPUs are also undeniably market-leading for phones, they’re just as undeniably not market-leading in PCs, where Nvidia reigns supreme. I firmly believe Apple wants to do to Nvidia with GPUs what they did to Intel with CPUs — match or surpass them in pure performance, and utterly blow them away in performance-per-watt.”
“But my god, what a GPU the A17 Pro seems to have. Hardware accelerated ray tracing is a huge deal, and a major differentiating factor between Apple’s M-series chips (which don’t have it) and high-end PC GPUs from Nvidia and AMD (which do). Clearly, this new GPU is not just the biggest aspect of the A17 Pro, it’s going to be the biggest aspect of the M3-series chips for Macs and iPads (and, eventually, Vision headsets) too. The A-series chips have always had world-class GPUs for phones, but Apple is attempting to narrow the high-end GPU gap on the PC side as well.”